Rigging an avatar
I started by using Polycam 3D Scanner for a classmate to scan me using LiDAR. I got this disfigured model out of it:

This model was fun to put into 3D space on Apple Vision Pro:

I used Blender to convert the .usdz file to .fbx.
Next, I used Adobe Mixamo to do a quick rig, and download an encoded animation.
In Blender again, I imported the downloaded .fbx and added lighting and repositioned the camera, and exported.
Finally, I used ffmpeg -i input.mkv -c copy output.mp4 to transcode the .mkv file.